Devlogs
Version 0.3.9 released
Posted March 12, 2025 by Cuerzor
#changelong
Changes
- When exiting from "Addons" or "Archives" menus, it will return to the basement (instead of upper area).
- Reduced the frequency of error SFX when collecting Starshards.
Fixes
- Fixed light sources penetrating through UI elements.
- Fixed the issue where sometimes pickaxe and starshard slot won't hide the x mark after Decrepify curse expires.
- Fixed the issue where enemy Drivensers still firing large arrows to the right.
- Fixed shader compilation errors causing crashes on certain devices.
- Fixed the issue where contraption on maps missing shadows.
- Fixed the issue where the Tesla Coil on Shining Needle Castle map is transparent.
- Fixed the issue where contraptions on Shining Needle Castle map blocking view drag.
- Fixed the issue where dead enemies can trigger Mine TNT.
- Fixed the issue where Seija's Cursed Doll move weirdly.
- Fixed the issue where Seija's projectiles are colored incorrectly.
- Fixed the issue where Seija's defeat visual effect is missing.
- Fixed the issue where there's a white square in Almanac.
- Fixed the issue where mobile cursor not instantly updating dual-layer target markers from Stone Shield when moving within the same grid cell.
Files
Windows 145 MB
Version 0.3.9
Android 116 MB
Version 0.3.9