Posted March 10, 2025 by MonsieurFystique
#Prototyping
Sharing what's new:
Our devs have introduced some new elements in the prototype. Right now we have extra sticky jam zones to slow down the player and air zones for hovering grandmas along with pickups, throwables.
We are still trying to find the formula to achieve a storybook, picturesque feel for our puppet grandmas. Currently we are nailing down the basics of lighting and camera; having the characters and the platforms as readable as possible is our first priority here. Since we have a racing game where everything is fast, things need to be clear and intuitive. Experimenting with megascans and compositions to get the mood right while not sacrificing the gameplay is crucial at this step.
We also have started testing our 3D workflow for props and platform assets: