Posted March 10, 2025 by haruto.fun
#devlog
Hello, friends!
I want to discuss this little game I made for College in 2024. Let's dive into it, shall we?
First, I want to let you guys know that this wasn't something the teachers wanted me to do; it was something I wanted to test myself. One of the teachers asked for a "product to answer a question or need", the other was teaching C# and introduction to programming logic and the last one wanted me to write a script with a GDD, so I mixed them all and LOST in CODE was born. I made it entirely using the algorithms the programming teacher taught us, and it was a pretty good challenge to use simple solutions to make something as complex as a game.
I ended up making something that is a mix of a visual novel with modular enemies. The GDD had 12 enemies, but for the prototype I made 2. The game works as the following:
It happens 5 times until the player learns the pattern of each enemy and can progress in the story. There's also a mechanic of files being written on the game's folder with text and the name of the current enemy, which can be used to solve a puzzle and learn more about the game's lore.
At this point, you might conclude that this was supposed to be a horror game and I realized something during its process; I don't like not making jokes. I mean, the game talks about kids not in a very good situation, like dying... and I can't make jokes about it. At least, I didn't feel like I should, which made me not want to continue with the project. And that takes us to the future of it:
I want to finish it because it was a fun project to work with, but I will completely change its graphic design and story to match the kind of work I like to do. As my profile states, I like to make cute little rotten games, and I like to make them fun! I don't have a solution for the story right now, but as for the code, I decided to leave it as it is.
There is no prediction of when I will come back here and finish this game, but if a cool story comes to my mind, I will let you guys know about it.
Anyway, thanks so much for reading this and for the support! This game will always be a nice memory of college and the confirmation that it is possible to make a game literally anywhere.