Devlogs
First Day Release
First Day Launch
Added:
- Player
- Enemies
- Animations for movement, run, idle, dash, and death
- Created the tutorial level
- Implemented attacking, lighting, dash, health bars, potions, exit door, animated text, and enemy ai
What I want to add:
- Ranged enemy variant
- Destructible objects
- Max HP increasing consumables
- Shop and currency
- Chests that drop currency
- Procedural dungeons
- Home hub
- Music and sound