Devlogs
Devlog #7 - Week of March 3rd
CS
- Move to Level design terrain and terrain collision implementation
- Cat pose animation integration
- Sky change
- New UI and control
- Treat limits implementation
Art:
- More cat models done
- Lighthouse done
- Fixed some animations, working on new once
- All vegetation assets done
- Working on decor assets
- Fixing up the terrain
Music:
- Progress: all basic sfx created & made dynamic in WWISE; began WWISE-Unity integration
- Challenges: trouble integrating WWISE into Unity; soundtrack-location, soundtrack-time dynamic audio decision
- Next steps: integrate all basic sfx, ambience, and music, into Unity build (meeting with prof Monday 2PM)