Posted March 07, 2025 by gianlu.sc
#map design #world design #level design #design
Today I designed a simple tutorial world for players to learn basic mechanics. its fairly linear and represents the prologue of my game. of course its not a final version so feedback is appreciated!
Keys: Self explanatory
Red Cross: HP Upgrades (need 2 for upgrade)
Green: Power-up, e.g higher jumps or more damage
Blue: New Skills
Doors are colored like the area you need to finish to open them. I plan on implementing a little bit backtracking to 100% the game but also a handful of back tracking passages story wise.