Posted July 14, 2019 by Filip Bergqvist
#miss eyesore #horror #student #game
You wake up confused and freezing on the concrete floor of your cell. You remember the sounds of horror echoing through the narrow halls of the prison, but what caused them?
A few months after developing Miss Eyesore for Ludum Dare 42, we decided to start development of a second game that builds on the ideas of the first game while trying to make it much bigger and more complex. After trying to kickstart the project on our own but realizing that we did not have the team to create this game, we pitched the game idea to our second game development course at our university. It got accepted, and a team of 15 game development students with a wide variety of skills collaborated on creating Miss Eyesore: 1964 over the span of 10 weeks.
We, Snöstorm Studio, are proud to finally show off our work, which you can download right now at https://snostormstudio.itch.io/miss-eyesore-1964