Posted March 06, 2025 by forloopcowboy
#beta-2.8 #settings-menu #new-music #day-night-cycle
As the countdown to launching Recolonizer on Steam and Kickstarter draws near, I took some time to patch up a few glaring issues and add some much-needed polish. The seas were getting a bit choppy with these lingering problems, so I spun up Rider once more and got to work. Here’s what I tackled:
Cinemachine, in its infinite wisdom, offered a handy button to convert all cameras in the scene. I, like a fool, clicked it. Immediate failure. Project corrupted. Mutiny in my own codebase! After re-cloning the project, I had to manually redo every single Cinemachine camera in every scene. A painful voyage, but the ship is now sailing steady once more.
Previously, Gatling gun bullets relied on physics, leading to some downright bizarre behavior. I scrapped that approach and made them raycast instead, with a chance to ricochet at reflective angles. This tweak turned out to be quite fun, adding an extra layer of mayhem to the mix. Still missing some proper visual effects, but that’ll come soon enough!
I took a good, hard look at the game’s visuals and decided it needed a proper polish pass. Here’s what changed:
Not gonna lie, it’s starting to feel a lot less like a back-alley prototype and more like a proper game!
Sailing the silent seas was getting old, so I plundered some royalty-free tracks from incompetech.com. They do the job for now, but these are just placeholders. The plan is to eventually create a dynamic soundtrack that scales in intensity with the action—if I can find the time (or a good bottle of inspiration).
With music added, it was time to rewrite my old, broken settings menu. Players can now:
There’s still a weird DPI issue where switching resolutions makes the game blurry, even when returning to fullscreen + native res. Resetting player preferences fixes it, but I’ll deal with that mess when the Steam launch approaches.
That’s all for now, mateys! With each update, Recolonizer gets closer to setting sail on Steam. Stay tuned for more improvements, and as always—keep yer cannons loaded and yer islands defended!