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Devlogs

day 5

Quantum Rogue
A browser game made in HTML5
  • got enemy spawning done
  • added prompt for attack success/fail
  • added 3 enemies
  • added treasure chests
  • added stairs

TODO:

  • still need to implement a simple turn-based AI loop to control enemies
  • treasure chest mechanics
  • drop some gears to boost stats
  • floor progression
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