Devlogs
Fixed Puzzles & Scene handling
- My visual novel engine now handles scenes far more optimally, It won't refresh the scene with every new dialog unless there is a Major change. Right now it's mainly set to reload when we are in a new scene. This now makes the experience far smoother as you don't need to wait for new dialog to appear and load in all the characters over and over again.
- Puzzles now work correctly, The previous version had issues with puzzle colliders. This is now fixed and all puzzles should be playable.
This project is a means for me to test out my visual novel engine so while the story wont get anymore updates you will probably still see me update the engine side of things. I am currently working on a complete story for my next VN which includes a new "INVENTORY" system that my engine uses. The inventory system is not being used in this VN but you can expect to see it used in the next project.