Devlogs
Day 5: the music of bugs
Posted March 05, 2025 by ekolis
Today I added some music to the game, fixed a bunch of annoying bugs, and added HP/MP/depth indicators to the player character and enemies (well, no depth indicator to the player). The bars are a bit buggy, though, because they don’t seem to want to update until the player character moves.
Bugs fixed:
- Error displaying stats when stats are hidden
- Melee spells should not be cast at enemies that were just killed by a melee attack
- Font size is now scaled to screen resolution
- Walls that block doors are now deleted at the end of map generation
- Game was hanging when the player character died
- Horizontal knockback was sending enemies to the shadow realm
- Add a missing parenthesis in the description of spell damage