Posted March 06, 2025 by PixelRunner
I return with another update!
Changes:
Updated enemy AI
Enemy drag and player drag are now identical
Bug Fixes:
Enemy bullets no longer emit blue light despite being orange.
The looping thruster sound from the first enemy that spawns and the repeating "radar" sound from the first Hyperstop that spawns no longer fail to play when the player restarts from the death menu or quits to the menu and starts a new game.
Tractor beams are no longer blocked by bullets.