Devlogs
Final Update
Hey Everyone! Probably the final update after this one so you can stop redownloading. I did a few changes that I am very happy with:
- Dungeon Exploration Re-design - You can now map the waypoints in a manner that could be overlaid onto a rough sketch of your dungeon. It includes a dice roll that will naturally build in 'loops' so that you can avoid enemies, or lead them back into the traps you reset. This includes a removal of the 'simply escape" check, as now all you have to do is encounter and light checks on your way out.
- Treasure Re-design - I slightly tweaked the treasure generation to give some slight surprises with the coins you can get. That 100 silver may turn out to be 40 copper, 40 silver, and 2 gold instead.
- Bonus Monsters - I added a few monsters to bring the total up to 90. I realized I didn't have any 'ancestors' for the Ape-Men or the Goat-men so those are there now. I also added in giant scorpions, because they're cool.
I also did some minor edits here and there and re-reviewed everything to see if it all makes sense. I think (notice the highlight) this is the last update on the game, and any others after this will because I am adding art or additional content.
Good luck, stay alive, and happy delving!