Posted March 04, 2025 by murvkins
A not-very-tested version of the game is posted.
This update, I spent time trying to condense the objects down to children inheriting from parents and then using the variable options on the objects to set the stats for the towers. After a lot of trial, that didn't pan out. I followed a tutorial on how to use structures and got that going tonight. Tower and Enemy stats are now set in a script file.
I also changed the resolution of the game to 800 x 600 and expanded the map a bit. I also made it not possible to build towers over the menu oh and the ability to place multiple towers down instead of re-clicking the menu item. I realize at writing this that those additional towers are currently free. I will need to change that!
Next will be figuring out stats for all enemies and towers I think and getting them balanced.