Posted March 04, 2025 by protzz
#jam #game #minijam
Hey everyone! I wanted to share how my insane three-day sprint during Minijam 179 went. The theme was "Energy," with a limitation of "Creation Through Destruction."
I've wanted to create something in a cyberpunk setting for a while, especially since becoming a huge fan of CD Projekt RED. But instead of focusing on futuristic electricity, I saw "energy" as our inner life force. The shocking 2024 suicide statistics deeply affected me, and I decided to make a game that explores the value of life and lost connections with loved ones.
The game features clear cyberpunk elements—neon lights, references to Samurai (yes, that band), and even an apartment reminiscent of V’s place from Cyberpunk 2077. But the biggest influence was Disco Elysium, with its incredible dialogue system. That’s why I dedicated most of my time to writing the script and creating branching dialogues.
Making a complete game in three days is absolute madness. I poured around 60 hours into this project—writing the script, designing gameplay elements (like the moment when the character picks up a guitar and remembers his father), and creating stylized visuals with black outlines to give the game its unique melancholic atmosphere.
Right now, I’m actively fixing bugs and reading feedback. Every comment is incredibly valuable because this isn’t just a rushed student project—it’s a piece of my soul put into a game. I hope Concuseness becomes a story that resonates with players, helping them reflect on their relationships and future.
Thank you to everyone who has played and shared their thoughts! I’d love for you to stick around—there’s a lot more to come.