Posted March 03, 2025 by Xandor
Wow, new month already! Today I started on a much needed rework of how customers decide to show up in your shop. Instead of how it is now, with a set number of customers appearing randomly every day, you'll have a customer pool that you'll be able to expand, depending on how many customers you satisfy. This is a bit of a bigger rework than normal, so I wasn't able to get much into the main game today, but I think it'll be a a missing piece of the puzzle in terms of giving players control over how they run their shops. In terms of changes for the day, just a couple bugfixes, though one of them is pretty important. Turns out you couldn't actually lose, but the UI would break in a confusing way when you should have lost, haha. Here's the changelog for the day!
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