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Devlogs

Devlog 02: More prototypes!

[Group11] Vampire Heist
A downloadable game for Windows

This week we made big leaps on both art and programming:

Art Bible


Art Pipeline

To prepare for the big amount of assets we will have to create (We have a whole mansion to fill). We prepared to make these quickly and efficiently! 

We set up a substance painter smart material to quickly add a solid base to paint on using curvature maps, AO, light generators, etc...


Extra 

And lastly we did various small tests here and there. Ranging from VFX to character blockouts to level layout and so much more:

Programming Wise

A lot is being done behind the screens! We are diving deep on the enemy AI and getting to know the system:


As well as cutting up our game mechanics in HackNPlan, preparing in advance what we're going to do and making even more prototypes of how we're going to do it! Sadly enough there's nothing flashy to show yet, so.... stay tuned for next week!

And do say hi if you're reading this!

Rainbows and sunshine,

Group 11 :)

Files

  • SoundMechanicPrototype.zip 34 MB
    51 days ago
Download [Group11] Vampire Heist
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