Devlogs
25.03.02 Demo Update
Bug Fixes
- Fixed an intermittent game crash caused by an animation instance issue.
- Fixed an issue where externally applied Super Armor status was unintentionally removed internally.
- Fixed an issue where the Super Armor status would vanish when AI was hit.
- Fixed a problem where, if multiple AIs used the same ability, only the first target could use it.
- Fixed a bug where an ability requiring two or more costs could be used if only one cost was met.
- Fixed an issue where if an AI died while using an ability, it would not be able to use the ability again after respawning.
- Fixed a problem where the player’s movement speed would not revert to its previous state upon death when slowed by item use.
- Fixed an issue where a boss would immediately revive upon resting after its death.
- Fixed a problem where the game would crash if the originator of a status effect disappeared at the same time the status was applied.
Changes
- DX11 is no longer supported.
Files
ProjectSJHG-DEMO 2.9 GB
Version 24