Devlogs
Alpha update 1.06
Battle for the Skels begins! All season 2 content has now been added
Additional changes:
- Made triggers turn white when they are being activated, to tell apart which one is being activated when duplicates of same effect exist and generally better feedback
- Fixed rare bug where with high enough latency, a player's turn could end instantly after it begins.
- Unimplemented classes and specialisations are now hidden (traits still visible but don't load)
- Fixed issues in intial setup if you don't have 2 feats (needed for restricted feats later)
In the next patch, I'll be adding some the missing make a trait cards, the first traits pack, as well as spellbook implementation finally. Until then, the current options should provide plenty to enjoy :)