Devlogs
Snippet v0.B.080-Pre-Release 1 Out Now!
Pre-Release Snippets are snippets that mainly focus on fixing bugs, and rarely add new features. The first Pre-Release usually focuses on de-experimentifing a new act.
This Snippet will be released on GX.games as 076-16, and is the first Pre-Release snippet for v0.B.080.
Changes made in this Snippet:
- L4-A1 is now de-experimentified.
- Allowed the Player to finally finish L4-A1.
- Made several changes and improvements to L2-A1, L2-A2, and L3-A1 in order to make them less confusing for new players. (Thanks for your feedback, Osiris)
- Collecting the item in L4-A1 no longer requires pressing B to make the Water swimmable.
- Added a few arrows to the Settings Menu.
- Added “Mused Reverie”, which has a random chance of playing in the Title Screen.
- Added “Lobby (Alternate Version)”, which has a 50% chance of playing in the Lobby.
- [Windows] Fixed a bug where the Ruins music in L2-A2 wouldn’t play.
Experimental Changes: These changes are only available with Experimental Features turned on.
- Changed the Placement of the experimental portals.
- L4-A1’s water stays swimmable.
- One of L5-A1’s grindrails are now visible.
- Changed Archa’s animation when on a grindrail in L5-A1.
Known Issues: These are bugs present in this Snippet that OPagel is aware about and may be fixed in the next one.
- [Experimental Features] The propeller in L5-A1 doesn’t work as intended.
- The Compass doesn’t disappear when F1 is pressed.
- The Compass bobs around when HUD Bobbing is on, causing visual glitches.
- [Android] The arrows seen in the Settings menu still appear despite there being no gamepad connected.
If there are more issues with this Snippet, please let me know.