Devlogs
Scenery patch 20: Fog
Scenery patch 20 is now live with the following changes:
Visuals
- Added an adjustable fogginess setting below the cloud slider next to the Watch and Drive buttons
- Permanently enabled haze graphics effect since fog won't work without it
- Enabled sky reflections for the highest graphics quality level by default
- Adjusted grain graphics effect
- Reduced water flickering
- Improved clouds
Miscellaneous
- Fixed a severe performance problem caused by extremely long shadows during sunrise and sunset
- Fixed a possible crash in the controls configuration screen
- Fixed minimap to update signal state immediately upon passing a clear AWS magnet
- Disabled ability to mess with controls in watch mode because axis-based hardware controllers would prevent AI from doing its job
- Removed "accurate tunnel mouths" graphics setting because it would make terrain load too slowly even on high-end systems
- Optimised shadow rendering
What's next?
The next major update will be the gameplay update, to be released in 2025, along with smaller patches as required.