Posted March 01, 2025 by JackitK
#Update #Godot 4
I know I just said I wasn't planning on updating this for a bit. But I was just chilling to a stream anyways. And that one keybinding bug was really bugging me. So now you should be able to at least mess with the option settings without accidentally disabling your character's ability to move. That should at least put the game in a state where it can wait until I come back to mess around with it more....
See the previous blog more more details on the dev process.
https://jackitk.itch.io/firebrand-dash/devlog/896747/first-godot-4-build-now-released