Devlogs
Update v0.2.0 STABLE now out!
v0.2 is now on shelves, hopefully not broken as hell and with rather an obvious bug on it :3 (There iiiis one that I couldn't fix but shhh)
Here's a snapshot from all the gameplay elements added
- Added Aphid Traits, five traits are randomly selected from the global/parents skills pool to add onto an Aphid. List of the added ones are:
- HyperActive
- Lazy
- PickyEater
- Affectionate
- HeavySleeper
- Fertile
- Loyal
- Glutton
- Added the following furnitures:
- Sunshade
- Berry Bush: Grows berries which can be fed every so often
- Bee Banner
- Added various food and item recipes.
- Applesauce
- Danger Spud
- Tangy Berry
- Plain Tea
- Leaf Croissant
- Honey Pancakes
- Berry Icecream
- Nutty Cake
- Simple Cake
- Added control prompts gui for various actions that appear at relevant times (aka near an interactable.
- Added new volume settings for Master, Ambience and User Interface.
- Added AutoRun setting.
- Added a new npc "Echo", guard of the gate, gate which is still in constructio.
The full list can be found at the github page of documentation, there's been a lot of under AND over the hood improvements so spare me if gameplay wise is lacking.