Posted February 28, 2025 by Nils "Gecko" Munch
Version **0.1.5** is out (on both Steam and Itch)
- New game mechanic : Passive skill points.
- Two new passive skills : Eye of the Beholders, Juicy refreshments.
- Refactored a BUNCH of systems and functions.
- New Prince portrait.
- Skills can now improve the keyhole size while peeking (cheers @felicianavarro )
- New NPC : Rogue.
- Small balance adjustments on earnings.
- Fixed some audio system stuff.
- Citri is now fully animated, and learned how to sit down.
- Implemented a priority system for highlights, so a character in front of a fireplace will highlight the character, not the fireplace.
- Time progress label now uses bigger blocks, so does XP blocks in the monster manual.
- Spending characters (Nun, Sarn, Builder) now checks if you can afford their services, instead of giving you a game-over.
- Fixed a bunch of smaller bugs.
Quick Microbuild is out :