Devlogs
New version! Skill tree + new ghoul types
New Features:
- A single path for Ghouls to come from (more will open in the future)
- 20 waves
- New skills in 4 different categories
- Dynamic nighttime lighting
- Esc key to close pop-up windows
- 3 new Ghouls
- Tower spots removed – towers can now be placed freely
- Blood and death physics
- New UI animations
Bug Fixes:
- Construction system user interface with pop-ups
- Fullscreen tutorial pop-ups cancel the current placement of the construction system element
- Object placement in water
- Click detection on all buildings
- Barracks errors
- Red color error on placed objects
Improvements:
- Visuals and lighting
- Shadow quality
- Improved enemy behaviors
- Faster camera movement and rotation
- Overall performance
- Tower arrow targeting
- Improved tree visibility to better see workers and ghouls
- Redesigned area damage and visual effects for various towers
- General UI improvements
Join us for playtesting the game and help us to shape a great game!
https://discord.gg/YjzSdsFw