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New showcase version and some bug fixes...

To get the game ready for IGF I put together a showcase version. While I was at it, I fixed some bugs in the original Windows version. Just some minor things because there was audio in a few places that played over eachother.

The most notable addition is that I added screenshots of the Steam store rejection saga...

Where the playable-essay is not suitable for Steam because it links to itch (which is an important part of the essay), and the copyright of some assets are brought into question... The rejection happened because the essay features screenshots of Tweets, Discord, and on one monitor you can see Mario and Donkey Kong. The later are cut off and only half visible, but the essay nonetheless got hit with the hammer of the law.
Another reason for rejection was that the portal logo and Pokémon are visible somewhere but I couldn't find those.

I find it humorous because it's an essay, it will reference things in the real world. This isn't exactly a fan game that risks the ire of a Nintendo take-down. Whatever is visible is because it's a screenshot of an itch page of another game that shows that.
I do enjoy the irony because it highlights exactly what the essay is about. It's almost perfect that it received this from Steam... right after criticizing major storefronts for how they affect this type of work. It makes a good addition to the walls in the hallway.

Suffice to say that it's not a good fit for Steam, and that I am happy that itch.io exists so it can be a home for this work.

Files

  • Windows_assetflipshovelware2025.zip 1.1 GB
    Feb 28, 2025
  • SHOWCASE_VERSION.zip 1.1 GB
    Feb 28, 2025
Download individualism in the dead-internet age: an anti-big tech asset flip shovelware r̶a̶n̶t̶ manifesto
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