Posted September 01, 2017 by Trash Dog Games
#Clumsy Swordsman
This is the first playable build of the game.
The game has a lot of room for polish and improvement, but it is in a state that it is fun to play.
I'm looking for feedback on the game physics. I want the swords to feel weighty, while the players feel a bit floaty and agile. This is going to change between weapons, but I'm interested in knowing what people think of it as is.
Currently there are...
I want to implement..