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ida update -- new map, new builds

Harvest Quest Demo
A browser game made in HTML5

Hi! ida here, integration programmer.

scene hierarchy and map

For the last month, i've mostly been handling version control issues and resolving functionality losses in the overworld scene caused by components becoming disconnected. i'm revising scripts to rely on finding objects in scene rather than require manual connection, so that this kind of breaking can be avoided. i've also spent some time repacking prefabs in scene and fixing bugs in various scripts. i'm also working on the planting and gave state/saving functionality, but nothing conclusive just yet.

our project's github branches

Regarding builds, i can't seem to figure out how, if possible, to make the game and its html5 iframe scale with the size of the window. I've tried adding style code to make the html5 plugin adjust to the width of the page, however it seems that itch.io doesn't allow you to make the "viewport" (iframe) resizable beyond toggling fullscreen. If i'm incorrect about this, i welcome your advice! i've tried searching online for solutions, but so far to no avail.

Thanks for following along!

Download Harvest Quest Demo
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