Posted July 10, 2019 by David Gallardo
#Bug Fixing
Fixed a minor bug affecting nodes with variant input, Multiply and Blend nodes were affected by this issue.In 0.3.0 those nodes were not working as expected:
The input and output format was not set properly and the shader was reading wrong parameters, there was also an error while reading the texture in the Blend node. A new version has been uploaded and now they work as expected: