Devlogs
Version 1.02
Version 1.02
- The default damage constant has been doubled to 80; this should speed up battles significantly. (Keep in mind DoT effects use the same constant.)
- There is now support for enemies taking multiple actions per turn. Set the
noAttacks
attribute in an enemy object if you wish to use it. As this is a new feature, it may result in unforseen problems; please report any bugs you find.
- There is now support for modifying the CSS of battles. See documentation for details. A "dark" format that returns to the default SugarCube style is provided in the CSS files.
- The default style has been changed to a modified form of the Bleached style. The background is slightly less bright, links are easier to see on the white background, and UI messages will now be more readable.