Posted February 24, 2025 by Warre Adriaensen
Hey there, and welcome to the development journey of our game for the Game Projects course at DAE Howest!
We have 6 people on our team. Indy, Bo and Mireau will handle all the programming. Mia, Helga and Warre will do the visuals! Over the next few weeks, we’ll be making a co-op stealth game where players take on the role of vampires who need to leave their mansion, taking all their belongings with them. New people moved in and the World Monster Association demanded them to get out, without being seen by the humans of course! No one can know vampires really exist after all..
Now what have we done already?
In the very beginning we needed to get a base idea to work with. All we knew was that we had to make a couch co-op game, made to be played with controllers. that's all!
So long story short, after a few meetings and a lot of sketches we whittled down all our ideas into one. "Vampire Heist"!
This took us a long time talking, thinking about ideas and 'playing' the game in our heads. We can't show many interesting things about that stage but here is a small sketch we made that helped clear up the game a little bit.
We have figured out a lot this week already, how the gameplay will look, how the controllers will work, what the main gameplay loop will be! But there is some more to test out. How to carry something with 2 players at once for example.. The prototype for that is in the works, but it isnt finished yet. So look forward to that!
If we want to make a big mansion, and not have it all look super similar, we will need a lot of assets! For that we're going to design a super efficient pipeline to get the best possible visual results as fast as possible! Stay tuned!
Have you found us already? Do say h in the commentsi! It will greatly motivate us to keep working dilligently on the game!
And who knows, if you