Posted February 24, 2025 by VNCraft
#VNCraft #The Shadow Over Willowtown #Release #Update #Visual Novel #Touch Screen #Android #Windows #Linux #MacOS #Ren'Py #Horror
I just read that while mixing our logs and even i'm laughing --Dev
• Intro skip
The intro can now be clicked through entirely, may take a couple clicks (or taps on mobile) due to the transitions, but it works...on PC you can also use any mouse button or hit Enter, Escape, etc. to avoid that issue.
• Interface font
Added a font choice for the entire UI in all versions, now selectable in the preferences/options menu.
All the original fonts except for Courier New and Comic Sans MS have been included. Those made keeping the interface lined up nearly impossible with the others.
Made the menu buttons regular text that changes with the new interface fonts for translation purposes.
• Improved Outline selection
You can now choose the direction of outlines as well as the thickness to help make the font/color choices more customizable and easier to see.
• Panic Button
Added a Panic Button accessible by pressing 'p' or 'P' (to avoid accidental caps lock when tab skipping) and returns to the game using the same button.
Its been updated to map to the Guide / Steam / PS button to the Panic Screen as well since the original code update. Updated the help section to include this accordingly.
The Panic Button brings up a clone of the main menu without any extras that might hint at adult content (I.E the Gallery button)
From the 'panic menu', you can Start a new game in 'Replay' mode which will not lose your current progress (for those extremely nosy people), as well as click 'Help' to abort the game immediately or click 'Quit' to end the game with confirmation, either will save your progress in the first quick slot so you can get back to the game after the moment of panic 😅
• Gallery Update
Added a third button to the gallery type selection at the bottom to prevent the buttons from switching in different sections and confusing people.
• Dedicated Builds
Made Dedicated Builds for Standard and Special Edition for Subscribers with bonus content, so people won't see the images or scenes that they can't unlock to prevent confusion.
• Continue Button
Added a 'Continue' button to the load game menu screen for quick access to your last save (does not use autosaves by design)
• Preference Reset
Added a 'Reset' button under the Performance tab in the preferences screen to reset all options to default, the only other method would be to delete persistent data...and we don't want that. - may be required ONCE on mobile to set the UI size properly.
• Updated About Section
Updated the credits in the about section, including an entirely new thanks section to users who helped us and beta tested for us.
Updated again since the code-only update to include more people, which include the people who funded any of our sites so early in our project. We apppreciate the show of support!
• Manual Save
At the end of each version, skipping is halted and you are prompted with the option to save manually (or quit the game) before the credits, the autosave was left intact regardless and saves in the first COMPLETELY empty save slot PAGE starting with page 10.
• Keymap / Controller binding change
Added experimental controls to switch tabs in the Preference, About, and Help screens using the A and D keys, or the Left and Right Trigger if your using a gamepad. Updated the help to include this.
• Ease Of Translation
Prepped the game for Translation after a few offers from users to do them (next update may include spanish), this is behind the scenes...but it involved me gutting text from the entire UI to other files, it was likely the most work in the entire update.
Translators now have 2 base files of entirely strings that should never change, and a only few others that couldn't be removed, aside from story obviously.
• Made the warning, intro, and end credits all shorter or load faster in general.
• Temporarily Removed the Tier section in the end credits since we had no subscribers.
• Added more insults during credits.
• Laughed...hard. (It's all in good fun)
• Unfortunately my SSD crashed and I was forced to make a new Android key file, so users who played the mobile version before version 1.04 will need to restart once. (it won't happen twice--the new key is on multiple external media including DVD)
• Sometimes the new tab switching keys just blanks out and doesn't work, likely due to previous default mappings or multiple screens visible at once, i'm working out the bugs
• Due to the language addition users may need to click on English once to make Ancient Medium show up in the font list again due to a new persistent variable and language autodetect. Ancient Medium won't work for most languages but we insist on keeping our default choice for our entire UI so it's automatically removed and changes when not using english.