Devlogs
Demo and Beta 1.1.1 Patch Notes
- Removed positive jingle when adding Takao to the party in the intro.
- Fixed the enemy soldier sprite in the battle intro.
- Enabled the Stories menu when reading Asami's Goodbye before talking to Kenshin in the intro.
- Adjusted voiceover volume.
- Every class now starts at level 4.
- Ella now gives the player 35 Giku instead of 15.
- Upgraded the locked chest in Dokutsu Caverns.
- Further decreased EXP gain.
- Decreased Mage HP and increased Warrior HP.
- Chinatsu now gives 65 Giku for finishing her quest instead of 30.
- Powerhouse now lowers an enemy's attack (it was bugged to do nothing before).
- Enhanced Guard now correctly applies to the user and can't be used outside of battle.
- Removed icons for buffs and debuffs entirely.
- Constrained the Cursed Cacti in the tunnels underneath Karako City to make them much more optional to fight.
- Adjusted collision in the Parvius Training Center.
- Increased damage output and lowered SP cost of Split Kick.
- Lowered chance of spells inflicting status effects.
- Lowered enemy count on the Hajimari Hurdles leading up to Mt. Fujima, inside Mt. Fujima, Limani Mansion, Hajimari Catacombs, Sunken Castle, and Reikai.
- Altered the wording in some weapon descriptions.
- Adjusted the Baby Glaciore and Baby Lavlite sprites.
- Mt. Fujima now plays the correct music when you revisit it.