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Last Train to Tombstone - DevLog #0

Boilerline: Critical Pressure
A downloadable game for Windows

Heya!

We are a random development team of 6 people, and we're working on a game about trains and zombies (Or something along those lines). I just decided the temporary dev name will be Last Train to Tombstone - don't tell the team though.

The above has been prototyped by Jan - I'll introduce people as we get going.

Our idea boils down to this:
You're cowboys.
With a train.
There's also zombies.

The Red spots? Not my happy place.

The above is the gameplay prototype we have (Made by Patrick. It's one of two, the other was done in Unity by Gauvin, our Sound Designer!). This one is playable on this games' itch page.
This prototype was meant to test whether our planned main mechanic was fun in the slightest - we're lucky, it kinda is!

While we develop it further, here's some more cool stuff we've been researching art-wise in the meantime. All the way on top was Jan's contribution to this of course - a sick day-night cycle in unreal that'll probably end up making it to any further iterations.

This is an attempt in working on PS1-style graphics that we ended up not sticking with - the dithering still looks sick, though. Thank you, Adriaan!

Along with that, Justin has been doing some animation research using both Mixamo and procedural animation; it's a bit experimental but it's cooking up:

Also a big shoutout to Seppe for being our administration person this week - great work all 'round.
We'll look forward to updating y'all next week same time :)
Cheerio!

Download Boilerline: Critical Pressure
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