Posted February 23, 2025 by Bit Assembly
Holy stonks, you have blown me away with support. Its been two days and 350 sales, and I over doubled the number of followers on itch.io. This is far more than I expected. And its very encouraging.
I released Nitz debt as is, a silly little porn game that doesn't really try to be more than it is. An excuse to watch pixels being lewd with some gameplay attached for context. But I am thinking that perhaps it could be just a little bit more, and with these sales I can afford putting in just a little more effert. Now dont expect a lot, I am looking at enhancing the game aspect of it, refining the stealth and chases a little bit, and adding one extra frenemy encounter, and that will be it.
I'll be posting these updates under dev for anyone interested to try it, dont expect the dev branch to be good, make sense, or even work, but its still there if you wanna try it, and you can leave feedback or thoughts here.
In this first dev version, I added a combo system. Each treasure collected in the same room gives a small combo bonus as long as you stay in the room, and don't get caught.