Devlogs
Final Bug fix Patch
Hey all! We had a blast making this game but there were a few minor bugs so after launching we went to quick work to fix the things that had been working, that well... weren't
The full list of of bug fixes are :
- Keycard doors should be properly locked now.
- Keycard readers have their missing colored textures.
- Toilets are grabbable again.
- Hard crash on some attacks should be fixed. There was a null reference that popped up sometimes that I think caused it.
- Assigned loot values to the welcome signs, boar, and fox.
- Fixed Mix issues, music transition bugs, and the clamorous racket that occurred when first loading into the museum area.
- Fixed a score UI issue where the score would fail to update with the most recent purloined artifact.
- Paintings are no longer invisible from behind, whoops!