Posted February 23, 2025 by Agergo100
I want to tell you about the improved Tilemap that I use to load the enemy’s attack. The first thing is most of the tiles are grouped and the second is I added new ones that have been added.
O - A note that you can counter with anything
X - A note that you can’t counter it
? - Random note (up, down, left, right)
! - A warning sign appears at your player’s row warning you about an incoming hazard (yellow are long and red are short warnings)
A to D - They do certain actions (“A” for when the enemy has finished their attack)
1 - Fire a laser
2 - Remove a laser
Spike - Create a spike for a few seconds