Devlogs
Update 1.2.0 - Collectibles!
This update is more like two updates rolled into one. I had made several additions to the game to make it more engaging, but one play tester suggested adding collectibles, and so that became a whole new set of features.
V1.2.0 Changes:
- Added collectibles (Jolts and Fabrics) scattered across the game world
- Added clothing blueprints which can be crafted with enough collectible materials
- Added Chandroid customization to the pause menu
- Began updating certain blocky, unfinished models (trees, flowerpots, backyard)
- Added puzzle surrounding female construction worker
- Added "behind wall" shadow to Chandroid
- Added dynamic camera angles to some dialogues
- Added area introduction cinematics
- Added battery introduction cinematics
- Added cinematics to Shop scene
- Added ability to skip dialogue on repeat readings
- Added rewire door in front of "A Leg Up" battery puzzle
- Added force field in front of marketplace entrance
- Added list size indication to wardrobe menus
- Changed companion-only force field design, for clarity
- Improved tunnel geometry and room thumbnails for the city
- Removed camera reset after exiting dialogue
- Fixed save data being overwritten with defaults
- Fixed wardrobe error
Files
MyChandroidSweetheartDemoWebV1.2.0.zip 172 MB
MyChandroidSweetheartDemoWindowsV1.2.0.zip 224 MB
MyChandroidSweetheartDemoV1.2.0.apk 235 MB