Devlogs
Patch 1.0.4 - Final Boss Rework
Blue WyrmA downloadable application for Windows
Hello! Today I reworked the final boss of the game in many places, after receiving some very good feedback about the issue this boss had, which made the fight frustrating and tedious.
Changes:
- The gravity applied to the boss is twice as strong, to limit it from staying on the ceiling too much.
- The speed of the boss changes, depending on how long it's body is - so separated heads no longer jump around the whole arena at such insane speeds.
- The directional attack marks on the boss now dissappear way slower, making it way easier to heal from the boss (which was VERY hard to do before).
- The boss is no longer non-stop machine gunning the player while also moving in very random patterns. Now it changes between two modes of attack: Close range - it goes after you and tries to bite you, Long range - it strafes and avoids you, while shooting at you.
This should make the boss way more fair and predictable (in a good way) to fight and make the fight less frustrating!