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Alpha Update 1.11

Finding Color in the Ashes
A downloadable game for Windows

*Update 1.11* Couple of fixes - enchanting was missing on new equipment, and crit modifiers in combat weren't working correctly with katanas and daggers.

Hello again, back with another update. This one includes quite a bit of new gameplay, and bunch of other goodies.

The biggest updates are night patrols with Scout. She replaces Lucy as your combat companion during these events. She's quite strong, not having to worry about fracturing, but the enemies you encounter at night are very strong as well. This is optional content that will get expanded on in the future.

There are a few balance changes to the fall that are present in this patch that are mostly the foundation to the next update. If some of the changes seem a little odd, they will make more sense in the next patch.

Hope everyone enjoys, let me know if you encounter any problems.

Alpha 1.1 Patch Notes

Added

-New Music track

-New SFX

-New Sex Scene (Ellie)

-New Conversation topics with Lucy

-New Events

-New Weapon and Armor. 

  • Katana Weapon.
  • Hardplate Armor.

-New weapon and armor traits. These are passives to help differentiate gear.

  • Daggers and the Katana deal 2x damage on crits instead of 1.5x
  • Greatsword gains +1 damage for each dice in your power pool. 
  • Axes will remove physical defense dice from enemies damaged by them.
  • Hardplate defense dice can't roll lower than 3.

-Night Patrols with Scout.

  • You can now patrol with Scout during the night.
  • Scout replaces Lucy as your combat companion during these patrols.

Scout has her own abilitis to aid you in combat.

  • Life Drain. Deals magic damage, and restores some of your health.
  • Hypnotize: Dazes the enemy for 1 round.
  • Feed: Low damage physical attack, restores blood points to Scout equal to damage dealt.
  • Rupture: Medium physical damage, also applies the rend status.

-Scout can apply two new status effects to your enemies:

  • Rend: When you rend a target, they will lose 1 of their physical defense dice.
  • Dazed: if you daze an enemy, they will have 0 physical defense on their next turn.

-New enemies come out at night. All three of these are nasty as hell - so come prepared!

  • These new enemies are very hard to kill compared to anything else. They are also completely optional.

-New monster abilities:

  • Regenerate: an enemy with regenerate recovers 10% of their hit points every turn.
  • Manaburn: You'll lose mana equal to half the damage dealt to you.

-During the fall, Lucy will stay out of sight in the evenings if fractured.

-Fall Merchant changes: 

  • Supply merchant renamed to quartermaster.
  • Bounty Officer added. Sell them monster loot for gold.

-The way road danger works during the fall has changed. It will never be reduced to 0, but can never raise to maximum either (merchants will always be available on the weekend).

Adjustments

-Updated scout's character page art.

-Changes to the night action menus.

Fixes

-Cleaned up night time interactions code. I'm hunting down a handful of sequence break bugs, and this will help.

-*1.11 Specific* New weapon and armor now show up in the enchanting menu.

-*1.11 Specific* Bug where a weapon with a higher crit modifier effected the modifier on all crits in combat.

Files

  • FindingColorintheAshes0111.zip 220 MB
    Feb 23, 2025
Download Finding Color in the Ashes
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