Posted February 23, 2025 by Klickaffen Game Club
Apparently everything was already prepared.
The night before last I asked myself how long I would put off programming the logic for walking the dogs in the neighborhood? After all, that is the main feature of the simulation!
Should I delve into more details of animation, drawing and UI? Did I not know enough about where this was going?
This time the cup was full. I couldn't find any argument and had no desire to tinker with the assets any further.
Motivation cycles for non-commercial creations are a whole other topic :-)
I have definitely managed to bring life into the area. The dog objects are on their way!
They will soon leave scent marks that we can then sniff out :-)
Sniffy Dog is alive!