Posted February 22, 2025 by Ligul
#MiniJam #Jam #2D #Alchemy #Simulator #Unity #Procreate
Better late than never ahh devlog
Yes, the jam is already over, but I completely forgot to write the devlog! So here it is:
This version of the game was made in 48 hours for Mini Jam 178: Monsters. We managed to create basic gameplay, 25 elements, 23 combinations, and 35 behavior rules. Elements can interact with each other, and we tried to make these interactions logical and interesting (for example, living creatures avoid fire, and a hunter can catch and kill a beast). We didn't have time to perfectly finalize some technical details, mainly related to the UI and sounds, but we plan to at least release a bug fix after the jam evaluation.
Authors:
Made with:
Known bugs: