Posted February 21, 2025 by Marco Ramirez
Well, right now I was a little bit busy with the job, but with help of an awesome tutorial I've found on YouTube I can find a way for making a top-down procedural dungeon generator. For the folks who doesn't know about the procedural stage generation, is a technique in game development where levels or stages of a game are created automatically using algorithms and mathematical rules, rather than being manually designed by hand.
The full tutorial you can find it at https://www.youtube.com/playlist?list=PLcRSafycjWFenI87z7uZHFv6cUG2Tzu9v. Thanks to Sunny Valley Studio for releasing it.
Now the next objective is to implement characters (player, enemies) and items.
The time is running out, so I need to hurry up for delivering a good stuff.
Sterni out