Devlogs
v1.1.0 Texture Format
This update adds a texture format option for creating texture arrays, replacing the previous compression toggle
It includes the formats:
- DXT1
- DXT5
- RGBA32
- ARGB32
- Alpha8
- ARGB4444
- RGB24
- RGB565
- R16
- RGBA4444
- BGRA32
- RHalf
- RGHalf
- RFloat
- RGFloat
- RGBAFloat
- RGB9e5Float
- BC4
- BC5
- BC6H
- BC7
- RG16
- R8
- RG32
- RGB48
- RGBA64
CHANGELOG
- Replaced compression toggle from create and configure windows with texture format
- Texture Array creation now requires a texture format instead of a compression bool
- TextureArrayGUIDrawer now requires a texture format instead of a compression bool