Devlogs
v0.12: A bit beginner-friendlier
This is a small update intended to address player feedback and make the game more digestible for the first-time players.
Until first completion of stage 8, new player now has access to only 40 cards and 70 items, which hopefully reduces cognitive load.
Minor gameplay changes:
- Added 'fatigue' encounter effect
- Encounter effect 'upgraded' is now unlocked earlier to facilitate unlocking card upgrades
- More cards and items are locked behind achievements
- Added new 'Intro' achievement to simplify early meta-game for new players
Minor UI changes:
- Clarified some card descriptions
- Multi-line effect descriptions are now indented to separate them better
- Improved achievements highlighting
New items (1):
Balance:
- Buffed cards: Heavy Blow
- Nerfed monsters: Deep One
Selected bugfixes:
- Fix some typos in tutorial
- Tutorial window is now correctly draggable in Chrome
- Prevent tutorial soft-lock when user plays cards prematurely
- Do not offer encounter effects which use locked mechanics
- Additional card rewards no longer offer locked cards
- Fix crash on encountering Deepest One monster before unlocking it
- Fix Goblin Bomber adding locked card to player's hand
- 'Frozen Peak' quests are now correctly limited to 'frozen' terrain