Devlogs
Update 0.3.3 released!
ValerieA downloadable game for Windows
Posted February 20, 2025 by Jole
#updates
Hi! This update contains mostly bugfixes and quality-of-life features, with a few tweaks to the mechanics. Here is a full list of the changes. I wanted to prioritise changes that make the game function better for now, more content for the demo is on the horizon!
For returning players: If you would like to continue using your old save file, there are instructions on how to do that included in 0.3.3's readme file!
- Various changes to level design
- New checkpoint + damage system for when you fall into a pit, rather than just respawning
- Changed base HP from 8 to 12
- Made most enemies do 1.5x damage
- Changed the buffs on the trinkets (Animal trinkets now only increase stats while costing more TP, and other trinkets usually increase and decrease stats while costing less TP)
- Crow XP buff changed from 2x to 1.5x
- Moved a trinket to the tutorial level
- Made that and the crow able to be picked up post-timeskip
- Made wall-jumping while aiming not turn you around
- Made it impossible to super-jump if you start your bounce while touching the ground, or if you just jumped
- Stop the moonwalk glitch
- Made the plants in Tulia woods able to swallow you while charging a boost
- Made the boost effect go downwards while boosting up a wall
- Made the boost stronger both on the wall and grounded
- Made adjustments to Mel's map
- Made assigning controller buttons only register axis inputs past a threshold (doesn't come up with AXIS 0 randomly anymore)
- Added the ability to delete save files
- Limited the number of save files to 10