Posted February 19, 2025 by FearCode
#New Release #Biomancer Release #bioscript #scripting #UI
Today (it was actually a couple of days ago, but anyways) marks the two-year anniversary of my game's online posts and also Biomancer, and I'm happy to announce a big update.
1.0.6 Alpha is the latest release and it features a fully integrated UI API for Bioscript, our scripting language. This update allows developers to create, animate, and implement logic for game UI directly through code, significantly expanding the engine’s capabilities.
It's under closed Alpha, but you can download it by joining us in discord.
Biomancer's UI designing was already possible, you could make the whole UI for a game already. However, it was too static, and predetermined, so we incremented our scripting language (Bioscript) to support UI features, that enables:
Here is a tiny example of a script that makes the whole UI "opening" animation from a black background, turing into blue and then fully visible:
And here is how it looks (the GIF color restriction made it a bit different than what actually happens, oh boy...):
As Biomancer continues to grow, I am committed to refining and expanding its capabilities. Future updates will focus on optimizing performance, improving rendering techniques, and expanding Bioscript’s functionality even further.
Thank you to everyone who has supported Biomancer over the past two years!
You can find the binaries in our discord server!