Devlogs
Demo Update 2/18/25
Posted February 19, 2025 by kelphas
The first major update for the new year, and perhaps the most extensive update yet!
- Reworked the bomb mechanic again--this time, you have a single bomb, which recharges by collecting clear ingots. Your subweapon can recharge the same way.
- Altered the way that you use the subweapon to earn colored ingots --now enemies drop colored ingots when directly destroyed with a subweapon. To balance this, subweapon bullets now do more damage
- Polished certain UI elements
- Added a mechanic where your score multiplier slowly builds up when you get close to enemies
- Rebalanced boss health and bullet patterns
- Overhauled the end-of-stage bonus score calculation
- When playing a stage on practice mode, you start with 10 lives instead of three
- Added impact effects for bullets hitting objects