Posted February 19, 2025 by Chubberdy
This one is mostly for enemy balancing, hopefully should make things a little less unrelenting.
- Reduced the speed and damage of most slimes
- Increased the health of most slimes slightly
- Increased the healing rate of the energy shield
- Radio no longer scans while game is paused
- Added slime spawn reduction if many buildings were destroyed since the last wave
- Lowered target height of flying slimes
- Reduced number of slimes spawned during horde waves
- Increased range of turrets
- Increased vertical range of turrets
- Moved elevators into the platform tab in the build menu
- Messed with audio for enemy hits, elevator, and laser noises to resolve volume issues
- Increased the damage of arc generators
- Increased the stun time for arc generators from .5 seconds to .8 seconds