Posted February 18, 2025 by chasmstudios
#patch
After way too much time spent trying to solve space physics, I've greatly simplified space battles to just two sets of ships floating at each other and blasting away with their guns. Otherwise you end up with ships oscillating and orbiting each other trying to get the upper hand, which while cool, takes awhile to resolve
In addition to that, damages and regeneration are hooked up
There was also a big crash bug for the past few days on starting a new game, that's also been fixed